How can objects that exude autonomy
afford physical interaction?
Since the application of anthropometrics to industrial design, the physical relationship of person to technology has steadily evolved. Today's tools are not boxy and mechanical but sleek, organic, or invisible. Computers fit into handbags, phones into pockets, headphones into ear canals.
Ski boots, bike helmets, rollercoaster harnesses, car seats, and salon hair washing stations, to name a few, are different. These products are designed to be useful yet they have autonomy. They recognize the body, yet are not transformed by the need to perfectly compliment it.
To illustrate this relationship and more closely observe its effects, I created two scenerios and a series of illustrations in which collaboration between a person and an object is well defined.